Re:Bab5 ships
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I’m no computer graphics artist, designer, or techie, aerospace[i]ship[/i] engineer, nor do I understand the workings of (or am even very familiar with) the various ships and weapons in the Babylon 5 universe , but like I said, they [i]look[/i] good to me. Perhaps if you listed more detailed ship schematics (size, crew complement, drive, maneuverability, hyper-jump capability etc.) those more “brilliant” than me might be able to critique it better. I mean, [b]it is[/b] rocket science after all. 🙂 You said it has Centauri looks mixed with Brakari, have you mentioned which race the ships belong to?
I seem to understand you want it for a game, that may limit the types of weapons you can use (especially if you’re using it as a sort of skin – I’m out of my depth here). Really would be difficult to judge without taking it for a “test run’ in that case. Are you planning to develop full 3D rendered models?
As for suggestions for changes, well it is [i]your[/i] vision (but it should fit in nicely into the Babylon 5 universe I would think), so you probably know best what you want. Be confident, and sure, be open to suggestions, but you may wish to maintain your “authorial” integrity, unless you’re specifically looking to collaborate on the ships (employ others ideas). There have been some gifted designers on this board who would be able to offer great advice I’m sure, at the very least – if not fully collaborate on their development.
Here’s my input for what it’s worth: I might add some laser guns on the wings, because I think most of the best ships (and sharks) shoot laser beams (but that’s just me 😉 ). Or could be other armaments – pulse cannons, web lunchers, or something. I suppose that the wings enable the ships to land on planets with atmosphere, or do they serve another function? Looking more closely, those destroyers’ wings wouldn’t help it fly (through the air)… so what are the wings for? You may wish to clip them (don’t know). They look cool, sure, but without knowing the function… Be nice to make an informed structural evaluation. Your cannons look like they could be cannons to me, by the way, or possibly like torpedo launch tubes, or plumbing pipes — jettisoned waste projectiles make formidable weapons.
As for bugs, if it was an organic ship (my fave B5 ships are the organic ones), then you could add something like the organic moths in LEXX. In fact, the Lexx is one giant bug. Bugs are cool, but you may decide not to add any bugs (I jest there).
Nice job, DuLt. 🙂
-Logan
P.S. Sorry, I would make better suggestions if I could, and I’m sure you don’t need anyone elses ideas. Might be able to help you along with some of your ideas if you’re a little more specific about what you’re looking for. Any idea can always use some tweaking.
P.P.S. Edit: I generally prefer ships (and remote controls) with fairly simple designs — not a lot of guns and protruberances (plenty of guns on my TV remote though) 😉 Yours are nice and sleek.
My fave ship has to be the TARDIS from Dr. Who — no offensive weapory though. My second fave may be the [url=http://www.sadgeezer.com/html/Reviews+index-req-showcontent-id-517.html]motor boat[/url] in The Prisoner — sleek, speedy, and for offensive weaponry it has a formidable pointy prow. 😛 So, I wouldn’t clutter up you ships with gizmos — good as is.