Digital Lexx

Forums Cult Sci Fi Series Lexx Digital Lexx

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  • #36494
    SadGeezer
    Keymaster

    Its about time someone pulled their finger out and made a Lexx PC/Console game.

    Ideas;

    Kai, as an assasin, on a mission.

    Stan travelling from city to city on Water looking for a Happy People Party Place.

    Xev in search of someone to “pop her cherry”.

    What do you think?
    [img]images/smiles/icon_eek.gif[/img]

    #48923
    Flamegrape
    Participant

    You could say that I’m ready to create a Quake III Arena mod based on Lexx right now. It is very possible for me to create a total conversion– essentially creating an entirely new game based upon the Quake graphics engine.

    The trouble is that I don’t have the time and I would like to devote my efforts to other projects. If, by some miracle, I encounter other Lexx fanatics who are familiar with Quake modification then I would be willing to do it. Either that or provide me with funding and I will assemble a crew of starving computer artists and launch into a real production schedule. (No kidding.)

    For the time being, I would be interested in creating player models that could be used with either Quake III Arena or Star Trek: Elite Force. Kai (living), Kai (dead), Zev, Xev (season 2), and Xev (season 3 & 4) are obvious choices. A cluster lizard would be cute.

    What’s intriguing about the Q3A engine is that there is already implemented a “grappling hook” weapon mod that is used in exactly the same way that Kai uses his wrist-blade thingy to get around. (What is that thing called, anyway?) All you do is point, it shoots out the line and attaches to any surface (wall, ceiling, or platform suspended in mid-air), and then it pulls you to that surface. From there you can shoot other weapons or jump down onto the ground. It’s really cool. [img]images/smiles/icon_biggrin.gif[/img]

    A deathmatch arena that is based on the interiors of the Lexx could also be constructed as a stand-alone item.

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